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PERSONA 5: Mad, Brilliant And The Best Of The Series

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I’m gonna try to be reasonable about how I feel about Persona 5. It is gonna be hard but bear with me. If it gets too flowery or lives in too much reverence, I apologize ahead of time.

The game begins as your protagonist decked out in a mask and neato black trench coat appears to be in a surreal casino finishing up what looks like a heist. Once authorities are informed of your location and after a short chase, he is apprehended and placed in an integration room where he is questioned by Sae Niijima about how, he and his cohorts, ended up where they are. From here the story flashes back to fill in the blanks of what happened up until that point. I really like this story telling structure, it takes you back and forth to highlight different areas of your character’s development and the turns it took to get you to where you are.

Persona 5 takes place in an all-new high school and with a brand-new group of students. You play a falsely accused student sent to Shujin Academy under probation. Once you arrive you are placed in a halfway house under the care of Sojiro Sakura, where you live in the upstairs of a coffee shop lending help to the owner and slowly building trust.

Once you arrive at your new school you find that you are a bit of an outcast. The teachers don’t want you in the school and place a careful eye on you, other students are just as wary and do what they can to stay away from you.

Persona 5

It isn’t long before a mysterious app appears on your phone. Your protagonist deletes it but it keeps coming back. Eventually it leads to him being transported to another realm and your first “Palace.” A palace is a visual representation of an adult who has distorted desires. For example, the first palace you come in contact with belongs to your school’s coach. Since the coach is such an asshole and thinks he is above everything in the real world, his palace looks like a medieval castle where he is the king. Once you discover that the coach is physically abusive to his students and has even gone as far as sexual assault with some of the females, you and a couple of other students able to travel into the other realm decide to do something about it.

On one of your visits to the palace you find a cat named Morgana, who has been imprisoned. Morgana acts as the advisor for you and your group. He gives you the ins and outs of using your persona and its special powers. More importantly he tells you how to “steal the hearts” from a palace filled with distorted desires. This includes finding a way to the central treasure and stealing it. If this is done correctly it causes the target to have a change of heart and in some cases to confess to their crimes.

Once they discover they have the ability to make the world a better place they form a group called The Shadow Thieves and begin to seek out people doing harm to others.

When you aren’t dungeon crawling in palaces, the game is placed on a day and night cycle, where you must balance school attendance, manage a social life and take parts of activates around the city. Each activity you take part in raises certain attributes. For example, going to study at a diner filled with people raises both knowledge and courage, while watching a horror film raises bravery.

Your palace exploration is the centralized dungeon crawling aspect of the game. Here you ambush and battle shadow creatures who have a bunch of persona looking forward to battling you. Exploring palaces carefully, leads to more battles and more loot to be acquired. For a you dungeon crawlers out there this is the real meat of the game. Here you can grind till your heart and your XP is content. If you are able to subdue an enemy, you can enter a dialogue option that gives the lil guy a chance to bargain with you or die. Deal can be made that give you, loot, items or in some cases will convince the creature to join you as one of your persona.

Persona 5

Each heart you decide to steal comes with a new teammate that is added to your team. Each teammate comes with their own unique persona abilities and strengths. Since your party is limited to four members, you have to carefully decide which members you will take with you into battle. Despite the fact that you leave some members behind on certain outings, I was happy to see that they are still being leveled up and becoming stronger despite them not actively fighting.

In early Persona titles, in order to unleash your persona, your character would pull out a gun and shoot himself in the head. That isn’t the case anymore. Here you rip a mask out of your flesh to unveil the persona underneath. I kinda miss the old way but I suppose change is good after three titles all doing the same thing.

The key becomes managing your day to fit in as many activates as possible. If you are able to read a book on your way to school, get some answers right in class, spend some time as a drug guinea pig for a fringe doctor and still have time to water your plant before bed, you did a good thing. The amount of time you spend with your peers also strengthens bonds that assist when you are in combat.

As you progress through the game the palaces you visit become higher profile targets and incrementally increase the stakes. All this while trying to keep a low profile in the real world and attempting to remain a productive member of society.

The combat is of the turn-based variety and will have you alternating between melee, firearms and persona attacks. Your teammates are limited to using only a single persona where you are able to collect different persona and use them however you see fit in combat. Each persona can be leveled up and gain a variety of abilities. You can also visit The Blue Room, where Igor will help you to combine different persona’s in order to create stronger ones.

Persona 5

The art design of the game is slick and cool. Color palettes are brightly candy colored with brilliant anime direction. The soundtrack is equally amazing, offering Japanese pop riffs and driven fight songs broken up by some beautiful dramatic interludes.

I have been a Persona fan since the beginning and they all hold a special place with me, but with Persona 5, the series outdoes itself in every way possible. Not only by being the best Persona title yet but by being the best JRPG I have ever played.  The subject matter is at times seriously disturbing and real. It deals with big issues like sexual assault, stalking, rape and a number of other things. In that way, the story remains grounded in our all too real and confusing world. The central story mechanics are aligned with a retro fit Inception, where instead of placing an idea, The Phantom Thieves are taking one. Despite some things that get lost in translation from Japanese to English, the dialogue acting is a high mark and the story soars in both the adventure aspects and what should be the mundane day to day activities.

Persona is a 100+ hour experience that manages to stay exciting despite a few repetitive cycles. If a game can make me care about batting cages, bath houses, and burger eating challenges it has succeeded on a level that I don’t think I can quite articulate, past saying this is a special title that is most likely not going to be able to be replicated or outdone until the next title in the Persona series.

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‘Evil Dead’ Film Franchise Getting TWO New Installments

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It was a risk for Fede Alvarez to reboot Sam Raimi’s horror classic The Evil Dead in 2013, but that risk paid off and so did its spiritual sequel Evil Dead Rise in 2023. Now Deadline is reporting that the series is getting, not one, but two fresh entries.

We already knew about the Sébastien Vaniček upcoming film that delves into the Deadite universe and should be a proper sequel to the latest film, but we are broadsided that Francis Galluppi and Ghost House Pictures are doing a one-off project set in Raimi’s universe based off of an idea that Galluppi pitched to Raimi himself. That concept is being kept under wraps.

Evil Dead Rise

“Francis Galluppi is a storyteller who knows when to keep us waiting in simmering tension and when to hit us with explosive violence,” Raimi told Deadline. “He is a director that shows uncommon control in his feature debut.”

That feature is titled The Last Stop In Yuma County which will release theatrically in the United States on May 4. It follows a traveling salesman, “stranded at a rural Arizona rest stop,” and “is thrust into a dire hostage situation by the arrival of two bank robbers with no qualms about using cruelty-or cold, hard steel-to protect their bloodstained fortune.”

Galluppi is an award-winning sci-fi/horror shorts director whose acclaimed works include High Desert Hell and The Gemini Project. You can view the full edit of High Desert Hell and the teaser for Gemini below:

High Desert Hell
The Gemini Project

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‘Invisible Man 2’ Is “Closer Than Its Ever Been” to Happening

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Elisabeth Moss in a very well-thought-out statement said in an interview for Happy Sad Confused that even though there have been some logistical issues for doing Invisible Man 2 there is hope on the horizon.

Podcast host Josh Horowitz asked about the follow-up and if Moss and director Leigh Whannell were any closer to cracking a solution to getting it made. “We are closer than we have ever been to cracking it,” said Moss with a huge grin. You can see her reaction at the 35:52 mark in the below video.

Happy Sad Confused

Whannell is currently in New Zealand filming another monster movie for Universal, Wolf Man, which might be the spark that ignites Universal’s troubled Dark Universe concept which hasn’t gained any momentum since Tom Cruise’s failed attempt at resurrecting The Mummy.

Also, in the podcast video, Moss says she is not in the Wolf Man film so any speculation that it’s a crossover project is left in the air.

Meanwhile, Universal Studios is in the middle of constructing a year-round haunt house in Las Vegas which will showcase some of their classic cinematic monsters. Depending on attendance, this could be the boost the studio needs to get audiences interested in their creature IPs once more and to get more films made based on them.

The Las Vegas project is set to open in 2025, coinciding with their new proper theme park in Orlando called Epic Universe.

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Jake Gyllenhaal’s Thriller ‘Presumed Innocent’ Series Gets Early Release Date

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Jake gyllenhaal presumed innocent

Jake Gyllenhaal’s limited series Presumed Innocent is dropping on AppleTV+ on June 12 instead of June 14 as originally planned. The star, whose Road House reboot has brought mixed reviews on Amazon Prime, is embracing the small screen for the first time since his appearance on Homicide: Life on the Street in 1994.

Jake Gyllenhaal’s in ‘Presumed Innocent’

Presumed Innocent is being produced by David E. Kelley, J.J. Abrams’ Bad Robot, and Warner Bros. It is an adaptation of Scott Turow’s 1990 film in which Harrison Ford plays a lawyer doing double duty as an investigator looking for the murderer of his colleague.

These types of sexy thrillers were popular in the ’90s and usually contained twist endings. Here’s the trailer for the original:

According to Deadline, Presumed Innocent doesn’t stray far from the source material: “…the Presumed Innocent series will explore obsession, sex, politics and the power and limits of love as the accused fights to hold his family and marriage together.”

Up next for Gyllenhaal is the Guy Ritchie action movie titled In the Grey scheduled for release in January 2025.

Presumed Innocent is an eight-episode limited series set to stream on AppleTV+ starting June 12.

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