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‘Metro: Exodus’ Is Immensely Impressive Survival Horror

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Exodus

Welcome to Moscow. Or if you are familiar with the Metro series, then welcome back, comrade. Since Metro 2033 released back in 2010 an impressive underground, post apocalyptic and claustrophobic world was introduced. Since then there has been major advancements in the series’ setting and mechanics. The latest entry, Metro: Exodus takes the entire series out of its dark comfort zone and into a brighter, and more open world to satisfying results.

4A Games and Deep Silver have moved further into Metro territory with further adaptation of author, Dmitry GlukHovsky novel, Metro: 2035. Exodus does a particularly good job of further fleshing out important elements from the story with an emphasis on the characters and mixing it several additional gameplay embellishment additions.

In Metro: Exodusyou play as Artyom, who has survived in the underground haven of Metro for most of his life. Tired of the subterranean way of life, Artyom has made a habit of searching for radio signals and other signs of life outside of frozen Moscow. When Artyom and his band of Spartan soldiers commandeer a train, they learn of a world outside of Moscow, and head out to face the unknown. 

Your first few moments in Metro will be spent re-introducing you to the world of frozen Moscow as Atryom explores the underground, while trying to thwart the attacks of packs of mutated creatures. These also acts as an organic tutorial that takes you through some of the new mechanics like being able to burn cobwebs away with your trusty lighter. 

The train, which is dubbed The Aurora, acts as you and your teams base of operations and is central to most of the at times too talky character development. Here you will be able to access weapons found in your travels as well as pick up side missions from members of your crew.  

Levels play out over the course of semi-open world environments that the Aurora makes stops at along its journey. For example, the first unexpected stop is at The Volgra a frozen, Lovecraftian setting that is teeming with mutated sea creatures, bandits and a religious cult that worships a fish. 

Each of the stops along the way feel like their own game. The Volgra with its Lovecraftian sensibilities, while the dried out Caspian feels like a Mad Max tale complete with an evil fuel Baron that runs the land. In that way, Metro: Exodus never allows itself to feel stale, constantly new settings are absolutely refreshing. 

Another really interesting thing that Metro does particularly is making it impossible to run and gun. Each enemy you encounter requires a different approach to combat and in some cases presents an opportunity sneak by instead of engaging in combat. The survival horror is in the forefront and makes for a harrowing experience. 

Seldom do video game experiences make the tools and means a necessity to survive, but Metro: Exodusis heavily reliant on looting and building weapons. You won’t be able to simply run from enemies due to depleting stamina levels that will leave you heaving for breath, and you won’t be able to take on every enemy you see due to the scarcity of ammo and the resources needed to create them. 

Your backpack is your best friend in the wasteland. It allows you to craft much-needed ammo, health packs and air filters. Most impressively, it allows you to customize weapon attachments in the field in order to best suit different combat situations you might encounter.  Being able to switch to a sniper scope and then back to a red dot is a great feature to play around with. 

You can also use workbenches to do a lot of the same things you are able to accomplish with your backpack, with the addition of being able to clean and maintain your weapons. Taking care of your weapons is a good practice to keep since weapons that get too dirty will eventually become completely unusable.

Controls make for a tight FPS experience, that may need to be tweaked in settings but overall are what you need to do the job. Playing on PC might be a slightly more intuitive experience since with console controllers you will have to hold down one button while pushing another in order to do something simple like activate your lighter. But with so many selections it seems like a necessary controller scheme evil, an evil that isn’t too difficult to overcome. 

Night and day cycles are also significant in approach. Need to sneak through a bandit compound? Do it in at night to insure there are less bad guy patrols out. The flip side to that coin of course is that nocturnal mutated creatures will be out in packs. The day cycle has the opposite result making bandit patrols significantly more difficult while some creatures sleep. 

It takes a lot to scare me, especially when it comes to games, but one scenario in particular tasked me with having to go underground in a dark bunker where huge mutated spiders swarm you from every direction only susceptible to the beam of a flashlight. The atmosphere and sound design of spiders hundreds of spiders legs moving about just outside of your light is the stuff of nightmares and absolutely made my skin crawl.   

Metro: Exodus does a great job at character development too. While, some of these ‘getting to know you’ moments can be a bit too talky. There are a few encounters that get to the heart of some of the relationships. Being able to sit Artyom down with his wife Anna to have a chat or being able to play guitar with other Spartan comrades makes the impact or possibility of losing one of them difficult.  

Along the way choices you make have an immediate consequence in the narrative. Helping someone out or choosing to use stealth instead of killing certain enemies will have a long-lasting result that can either make your path easier or a heck of a lot more difficult. 

Metro: Exodus improves substantially on a formula that was already working for the series. It’s is rewarding and feels like three games for the price of one with its compartmentalized and fantastic levels and design. The immersively beautiful jaw dropping graphics are the best the series has yet to offer. The addition of the backpack is an organically cool mechanic to put to work. Every corner of the world outside the train is a complete nightmare filled with cannibals, religious zealots and packs of harrowing creatures making for a truly great survival horror experience. 

Metro: Exodus is out now on PC, PS4 and Xbox One.

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’47 Meters Down’ Getting Third Movie Called ‘The Wreck’

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Deadline is reporting that a new 47 Meters Down installment is heading into production, making the shark series a trilogy. 

“Series creator Johannes Roberts, and screenwriter Ernest Riera, who wrote the first two films, have co-written the third installment: 47 Meters Down: The Wreck.” Patrick Lussier (My Bloody Valentine) will direct.

The first two films were a moderate success, released in 2017 and 2019 respectively. The second film is titled 47 Meters Down: Uncaged

47 Meters Down

The plot for The Wreck is detailed by Deadline. They write that it involves a father and daughter trying to repair their relationship by spending time together scuba diving into a sunken ship, “But soon after their descent, their master diver has an accident leaving them alone and unprotected inside the labyrinth of the wreck. As tensions rise and oxygen dwindles, the pair must use their newfound bond to escape the wreck and the relentless barrage of bloodthirsty great white sharks.”

The filmmakers are hoping to present the pitch to the Cannes market with production starting in the fall. 

47 Meters Down: The Wreck is the perfect continuation of our shark-filled franchise,” said Byron Allen, founder/chairman/CEO of Allen Media Group. “This film will once again have moviegoers terrified and on the edge of their seats.”

Johannes Roberts adds, “We can’t wait for audiences to be trapped underwater with us again. 47 Meters Down: The Wreck is going to be the biggest, most-intense film of this franchise.”

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‘Wednesday’ Season Two Drops New Teaser Video That Reveals Full Cast

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Christopher Lloyd Wednesday Season 2

Netflix announced this morning that Wednesday season 2 is finally entering production. Fans have been waiting a long time for more of the creepy icon. Season one of Wednesday premiered in November of 2022.

In our new world of streaming entertainment, it isn’t uncommon for shows to take years to release a new season. If they release another one at all. Even though we will likely have to wait quite a while to see the show, any news is good news.

Wednesday Cast

The new season of Wednesday looks to have an amazing cast. Jenna Ortega (Scream) will be reprising her iconic role as Wednesday. She will be joined by Billie Piper (Scoop), Steve Buscemi (Boardwalk Empire), Evie Templeton (Return to Silent Hill), Owen Painter (The Handmaid’s Tale), and Noah Taylor (Charlie and the Chocolate Factory).

We will also get to see some of the amazing cast from season one making a return. Wednesday season 2 will feature Catherine-Zeta Jones (Side Effects), Luis Guzman (Genie), Issac Ordonez (A Wrinkle in Time), and Luyanda Unati Lewis-Nyawo (Devs).

If all of that star power wasn’t enough, the legendary Tim Burton (The Nightmare Before Christmas) will be directing the series. As a cheeky nod from Netflix, this season of Wednesday will be titled Here We Woe Again.

Jenna Ortega Wednesday
Jenna Ortega as Wednesday Addams

We don’t know much about much about what Wednesday season two will entail. However, Ortega has stated that this season will be more horror focused. “We’re definitely leaning into a little bit more horror. It’s really, really exciting because, all throughout the show, while Wednesday does need a little bit of an arc, she never really changes and that’s the wonderful thing about her.”

That’s all the information that we have. Make sure to check back here for more news and updates.

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A24 Reportedly “Pulls Plug” On Peacock’s ‘Crystal Lake’ Series

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Crystal

Film studio A24 might not be going forward with its planned Peacock Friday the 13th spinoff called Crystal Lake according to Fridaythe13thfranchise.com. The website quotes entertainment blogger Jeff Sneider who made a statement on his webpage through a subscription paywall. 

“I’m hearing that A24 has pulled the plug on Crystal Lake, its planned Peacock series based on the Friday the 13th franchise featuring masked killer Jason Voorhees. Bryan Fuller was due to executive produce the horror series.

It’s unclear whether this is a permanent decision or a temporary one, as A24 had no comment. Perhaps Peacock will help the trades shed more light on this project, which was announced back in 2022.”

Back in January 2023, we reported that some big names were behind this streaming project including Bryan Fuller, Kevin Williamson, and Friday the 13th Part 2 final girl Adrienne King.

Fan Made Crystal Lake Poster

“‘Crystal Lake info from Bryan Fuller! They officially start writing in 2 weeks (writers are here in the audience).” tweeted social media writer Eric Goldman who tweeted the info while attending a Friday the 13th 3D screening event in January 2023. “It will have two scores to choose from – a modern one and a classic Harry Manfredini one. Kevin Williamson is writing an episode. Adrienne King will have a recurring role. Yay! Fuller has pitched four seasons for Crystal Lake. Only one officially ordered so far though he notes Peacock would have to pay a pretty hefty penalty if they didn’t order a Season 2. Asked if he can confirm Pamela’s role in the Crystal Lake series, Fuller replied ‘We’re honestly going to be covering it all. The series is covering the life and times of these two characters’ (presumably he’s referring to Pamela and Jason there!)'”

Whether or not Peacock is moving forward with the project is unclear and since this news is secondhand information, it still has to be verified which will require Peacock and/or A24 to make an official statement which they have yet to do.

But keep checking back to iHorror for the latest updates to this developing story.

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