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‘G.I. Joe: Operation Blackout’ is a Failed Mission

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G.I.

I want to start all this off by saying that it sure is exciting to see G.I. Joe back in video game form, you guys. I still remember how excited I was about 1991’s G.I. Joe game by Taxan studio. Being an enormous fan of the franchise and being able to play as Joe’s and Cobra is tremendous. With that out of the way we can get into the finer points and not so fine points of G.I. Joe: Operation Blackout from GameMill entertainment.

Operation Blackout allows you to play as 12 of the larger names of the Joe universe in a third-person shooter experience. You can play in both a single player mode, or in a co-op mode. Both take you through the entire campaign. In addition to that – there is a multiplayer mode that allows you to play some classic competitive modes like Capture the Flag, King of the Hill and Deathmatch on a local area network.

The story is exactly the awesome heightened military ops story that you would expect from G.I. Joe. This particular story for example was inspired by plot points taken directly from the comic book series. The story take place across key spots from the Joe universe like the U.S.S Flagg and Cobra’s Base of operations. There are also more than a few Joe and Cobra vehicles thrown into the mix. Some you are even able to drive In certain levels.

The story is inspired by the comic books more than it is the G1 cartoon series. I was hoping to see some of that classic cartoon animation and to hear those memorable Joe weapon sound effects, but that isn’t what we have here.

The look of the game is placed somewhere between the Joe comics and the bright colors and world of Fortnite in a somewhat less polished approach.

In the campaign you begin each level by choosing one of two characters –  the AI or your gaming buddy will play as the other respective character. Throughout the game some levels will have you playing as Cobra and some will have you playing as Joes. I was hoping that a campaign would be specific to one faction or the other. It’s odd switching from Joe trying to save the day to Cobra trying to rule the world within the same go but, it doesn’t ruin the story.

Each character you play as comes with two weapons and a throwable. In addion they come with their own standalone special ability that you can unleash once powered up. Those special abilities are a mixed bag. Some feel like they don’t have much to do with the character at all. While, some like Lady Jaye’s spear is a callback to her character from the comics and beyond. Your actual weapons don’t usually tie into your character at all. I was hoping to have memorable weapons suited to each character but this isn’t always the case. In a lot of cases playing as Duke or Lady Jaye doesn’t feel any different outside of them having different skins. That isn’t always the case. Sci-Fi comes with some abilities that are standalone to him, but the game needed more of that kinda of thing for all characters. The lack of character upgrades is another  huge oversight.

Levels consist of a primary and optional objective. Hordes of enemies try to stop you and its up to you and your AI partner or second player to take them on. Levels are usually capped off by a boss battle against big names from either Cobra or Joe depending on who you are playing as.

The controls are a big problem in Operation Blackout. They feel clunky and do not feel like they incorporate the moves that are suited to deal with your enemies attacks. For example, the evade/roll move should do a heck load more than it does. Instead, when I would use it to try to get me out of gunfire it ended up being more of a hindrance than a help. What’s worse is that after you execute an evade, there is a short second afterwords where you are unable to roll again. This means that you are left standing there as your enemies fire a volley of firepower your way. Also, prepare to make auto aim your best friend. The shooting in this game is a mess. Firing without auto aim on is pretty much a waste of time. Aiming down sight is literally hit or miss and sadly its made up of mostly miss.

The enemies and boss battles leave a lot to be wanted as well. They are just not enjoyable. Both regular and boss enemies simply strafe from side to side to avoid your shots while stopping briefly to fire back. They don’t use cover, they aren’t using any specialized tactics, they just run towards you and strafe, die and repeat.

Let’s also hope that you have a buddy to jump into a co-op game with you. Playing with an AI partner is going to be an entirely frustrating experience. They tend to step right in your path mid fire fight. They also tend to do nothing that actually has an effect on the battle. I’ve tested this theory by lowering enemy’s health and then stepping back to see if my AI partner will finish them off. The results were very disappointing and uneven.

The character design is done really well. The little touches on the armor and gear for both Joes and Cobra look really great. Cobra Commander especially looks cool. His cape combined with the approach to his armor make him a standout. But, they all look great. The more you do in-game the more you unlock too. There are quite a lot of skins for each character that range from different outfits their action figures had and classic outfits from the G1 cartoon.

The cut scenes like a lot of other touches in this game are inspired by the comic book. Sadly, there is no animation in the cut scenes a all. Again, this would have been a great place to showcase some of that great Joe animation but instead we get some terribly boring moments between levels.

If you are G.I. Joe fan then you are a fan of ninja rivals Storm Shadow and Snake Eyes. Well, at one of the games high points you get to play as them. This is another place where the weapons and abilities of a character is properly executed. Plus, its just cool finally being able to play as these two.

As a huge G.I. Joe fan I really wanted to love this game. But, at the end of the day without the G.I. Joe name slapped on here and the skins of Joe and Cobra you wouldn’t be able to tell this part from any other generic third-person shooter. It doesn’t bring anything new to the table, and the classic gaming elements that it does bring aren’t good enough to deserve the title of G.I. Joe. If you aren’t a fan of the franchise, there is absolutely nothing for you here. If you are a fan, enter with extreme caution and tuck away any expectation. The highlight at the end of my entire run of gameplay is that the character designs look really good and I wish that they had been applied to a game that was deserving of the fandom and the name G.I. Joe.

G.I. Joe: Operation Blackout is out now on PS4, Xbox One and Nintendo Switch.

Check out our review for Destroy All Humans.

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Trailer for ‘The Exorcism’ Has Russell Crowe Possessed

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The latest exorcism movie is about to drop this summer. It’s aptly titled The Exorcism and it stars Academy Award winner turned B-movie savant Russell Crowe. The trailer dropped today and by the looks of it, we are getting a possession movie that takes place on a movie set.

Just like this year’s recent demon-in-media-space film Late Night With the Devil, The Exorcism happens during a production. Although the former takes place on a live network talk show, the latter is on an active sound stage. Hopefully, it won’t be entirely serious and we’ll get some meta chuckles out of it.

The film will open in theaters on June 7, but since Shudder also acquired it, it probably won’t be long after that until it finds a home on the streaming service.

Crowe plays, “Anthony Miller, a troubled actor who begins to unravel while shooting a supernatural horror film. His estranged daughter, Lee (Ryan Simpkins), wonders if he’s slipping back into his past addictions or if there’s something more sinister at play. The film also stars Sam Worthington, Chloe Bailey, Adam Goldberg and David Hyde Pierce.”

Crowe did see some success in last year’s The Pope’s Exorcist mostly because his character was so over-the-top and infused with such comical hubris it bordered on parody. We will see if that is the route actor-turned-director Joshua John Miller takes with The Exorcism.

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Win a Stay at The Lizzie Borden House From Spirit Halloween

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lizzie borden house

Spirit Halloween has declared that this week marks the start of spooky season and to celebrate they are offering fans a chance to stay at the Lizzie Borden House with so many perks Lizzie herself would approve.

The Lizzie Borden House in Fall River, MA is claimed to be one of the most haunted houses in America. Of course one lucky winner and up to 12 of their friends will find out if the rumors are true if they win the grand prize: A private stay in the notorious house.

“We are delighted to work with Spirit Halloween to roll out the red carpet and offer the public a chance to win a one-of-a-kind experience at the infamous Lizzie Borden House, which also includes additional haunted experiences and merchandise,” said Lance Zaal, President & Founder of US Ghost Adventures.

Fans can enter to win by following Spirit Halloween‘s Instagram and leaving a comment on the contest post from now through April 28.

Inside the Lizzie Borden House

The prize also includes:

An exclusive guided house tour, including insider insight around the murder, the trial, and commonly reported hauntings

A late-night ghost tour, complete with professional ghost-hunting gear

A private breakfast in the Borden family dining room

A ghost hunting starter kit with two pieces of Ghost Daddy Ghost Hunting Gear and a lesson for two at US Ghost Adventures Ghost Hunting Course

The ultimate Lizzie Borden gift package, featuring an official hatchet, the Lizzie Borden board game, Lily the Haunted Doll, and America’s Most Haunted Volume II

Winner’s choice of a Ghost Tour experience in Salem or a True Crime experience in Boston for two

“Our Halfway to Halloween celebration provides fans an exhilarating taste of what’s to come this fall and empowers them to start planning for their favorite season as early as they please,” said Steven Silverstein, CEO of Spirit Halloween. “We have cultivated an incredible following of enthusiasts who embody the Halloween lifestyle, and we’re thrilled to bring the fun back to life.”

Spirit Halloween is also preparing for their retail haunted houses. On Thursday, August 1 their flagship store in Egg Harbor Township, NJ. will officially open to start off the season. That event usually draws in hordes of people eager to see what new merch, animatronics, and exclusive IP goods will be trending this year.

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’28 Years Later’ Trilogy Taking Shape With Serious Star Power

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28 years later

Danny Boyle is revisiting his 28 Days Later universe with three new films. He will direct the first, 28 Years Later, with two more to follow. Deadline is reporting that sources say Jodie Comer, Aaron Taylor-Johnson, and Ralph Fiennes have been cast for the first entry, a sequel to the original. Details are being kept under wraps so we don’t know how or if the first original sequel 28 Weeks Later fits into the project.

Jodie Comer, Aaron Taylor-Johnson and Ralph Fiennes

Boyle will direct the first movie but it’s unclear which role he will take on in the subsequent films. What is known is Candyman (2021) director Nia DaCosta is scheduled to direct the second film in this trilogy and that the third will be filmed immediately afterward. Whether DaCosta will direct both is still unclear.

Alex Garland is writing the scripts. Garland is having a successful time at the box office right now. He wrote and directed the current action/thriller Civil War which was just knocked out of the theatrical top spot by Radio Silence’s Abigail.

There is no word yet on when, or where, 28 Years Later will start production.

28 Days Later

The original film followed Jim (Cillian Murphy) who wakes from a coma to find that London is currently dealing with a zombie outbreak.

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