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‘Aliens Fireteam Elite’ Scores Big on Re-Creating the Film’s Atmosphere and Action

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Alien

It isn’t easy to make a good Aliens game. Something about nailing down this particular franchise has been very rough terrain to navigate. I’ve played them all, and I can say that Aliens Fireteam Elite and Alien: Isolation are the high points when it comes to transforming the cinematic experience to games. That being said, Aliens Fireteam Elite is not a perfect game in any single way. But it is a good one.

Cold Iron Studios and Focus Home Interactive set out to give us a game that was built into the existing world of Aliens. The game is set after the events of Ellen Ripley’s time on LV-426 in James Cameron’s Aliens. You play as a member of the Colonial Marine Corps as part of The Broken Rooks team. The world that you know from James Cameron’s Aliens is very well represented and transports you back to your viewing of the film and hanging with the mean machine Marines. While this is a different bunch of Marines the camaraderie and dialogue is very much intact.

Aliens

The games hub or lobby is aboard a ship called The Endeavor. The ship is the place that you are able to purchase weapons, new perks, weapon skins, clothing and weapon upgrades. Here you can also talk to other members of you team. Kickback and put your team together, while selecting your class. Basically it comes down to gathering intel and chatting about the world. The game does a nice job of creating a really deep mythos built around Weyland-Yutani and the history of Colonial Marine Corps. All of this ancillary dialogue really does assist in making you feel like you are part of this world and its history.

From The Endeavor, you can choose your mission. Each of the 4 primary missions have 3 submissions within each of them. Making for 12 Fireteam missions total. During each mission, you work your way through fighting off hordes of Xenomorphs in different areas of the levels. The sieges are made up of hundreds of smaller Xenos coming after you in number. The monotony of the smaller Xenomorphs is broken up by the special types of Xenomorphs. These come in the form of Spitters who can spit acid at you, prowlers who wait in the shadows to pounce on you, Bursters who run up to you and covering you and frying you in acid. The larger more difficult Xenos come in the form of Drones, Elites and Warriors. These guys are a little tougher and come after you hard. At the wrong time when being surrounded by the smaller Xenos a couple of Warriors types can really cause big trouble for your team.

Aliens

Later in the game, you get to the other types of enemies including facehuggers, androids and big bosses that I’ll keep as a surprise.

Controls are nice and comfortable for a third person shooter. There isn’t anything ground breaking in ways of controls. The added mechanic of being able to take cover similar to Gears of War is almost useless until later levels. Cover doesn’t help against Xenomorphs at all, so it was a weird mechanic to add and play so prominently.

Each of the four main levels break the world into nice chunks of visuals that don’t allow your eyes to get bored. You go from a ship’s confines to caves, to outdoors and in that way the levels always seem fresh. The monotony comes from the hordes of Xenomoprhs. But, the game does spring a bit of survival horror on you in the midst of combat. You will run low on ammo. This will leave you with a pistol. It makes things exciting and makes getting to ammo crates your bread and butter of survival.

Aliens

Aliens Fireteam Elite does a great job of recreating the feeling and design of the film. From the weapons, to your gear to the ship confines and the music. Everything is very much set in the James Cameron world. To add to that, the developers throw in all sorts of great homages in dialogue and offer up plenty of easter eggs in levels. Best of all, you have to really look for the easter eggs, they aren’t plainly in your face. Certain weapon decals you unlock for example are quotes from the film. It’s little things like that, that make up a nice part of a larger picture that sits nicely next to the second film in the franchise.

Aboard The Endeavor, pre-mission you are also able to change your class to suit your needs. The big four available to you are Gunner, Medic, Demolitionist and Technician. Each of the classes come with a different set of weapons and allow you to perform two special moves unique to the selected class. For example, the demolitionist can launch a barrage of missiles and set down a shockwave that kills enemies in your vicinity. The gunner class can launch a grenade and overclock the fire rate of your teams weapons. Each class assists the team in different ways, the medic is the most helpful for obvious reasons.

Alien

In Aliens Firteam Elite your team is made up of three members. If you play single-player you are joined by two androids that fight along side you. I can say that this game is a total slog if you go at it in single player. Aliens Fireteam Elite is best played online with friends. It really makes a huge difference, the enemies are even more difficult to kill with multiple buddies joining you. The single-player mode is completely soulless and makes the game totally devoid of enjoyment. It’s disapointing that the team didn’t give a better single player experience. Some people don’t like playing online, that leaves them with the very droll experience and can completely kill the game, if you are not going to play online with friends.

The longer you play the game and the more credits you get, the more weapons you can unlock. These weapons really do change the playing field and give a fresh approach to the game as a whole. For example going at the game with a flamethrower gives you a totally different experience than going at it with a pulse rifle and shotgun.

One of the best mechanics that the game pulls off is making you feel like you are never safe. They do that by creating levels where the Xenomorphs never stop coming at you. They also spawn and come at your team in different areas. So, just because a prowler was waiting for you in one spot the first time around doesn’t mean it will be there the second time. Maybe it will pop out of vent to get you down the line instead. If you clear an area it doesn’t matter. The Xenomorphs keep coming at you from in front of you and the room that you just cleared behind you. It’s a nice way of keeping you on your toes and a perfect reason you to heed the advice of Corporal Hicks form Aliens and ‘stay frosty.’

Alien

My biggest gripe with the game is that the level breakdown doesn’t feel organic at all. It makes the experience feel more like you are choosing from an arcade’s missions. The 4 levels with 3 sub level selection doesn’t make progression exciting. I think the game would have benefited greatly from a natural level progression, like one you find in Halo or Gears of War, not something that you can select on a screen after each level. The game also feels a bit too short at the moment. I’m not sure if there is a lot of DLC coming down the line, but it could definitely use it. The game as is just feels too short. The addition of two extra difficulty levels helps but, isn’t quite the same as having more levels to see.

Aliens Fireteam Elite offers up the goods that you wanted it to. It’s an Aliens game that feels like it was built next to James Cameron’s world. It creates a tense environment of missions that never allow you to feel like you are safe. While the constant flow of Xenomorph’s can feel monatonous from time to time, it is broken up by the special breeds of Xenos that are a blast and a challenge to take down. Aliens gives you a pulse-pounding experience that offers up a lot of fun to be had online with friends. While I am strictly against singleplayer in this game multiplayer offers hours and hours Fireteam action. Take the express elevator to hell and give Aliens Fireteam Elite a go.

Aliens Fireteam Elite is out now on Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S, Microsoft Windows.

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Paranormal Games: Red Door, Yellow Door

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Red Door Yellow Door

Let’s play a game: Red Door, Yellow Door

Also Known As Doors Of The Mind

Spooky games that border on the paranormal are a mainstay at slumber parties around the world. From light as a feather, stiff as a board… to the classic Ouija board, we’ve all played at least one, but there are others out there, perhaps less well known, and one of the spookiest is Red Door, Yellow Door. Doors of the Mind

What is Red Door Yellow Door?

Sometimes this paranormal game is called Doors of the Mind or Black Door, White Door, and well, any other combination of colors, you can think of.

Red Door, Yellow Door takes two to play.  However, it’s perfect for a late-night audience of scared teens, so it’s no surprise that it’s made a resurgence in recent years.

The Game Rules

The rules are simple, but the outcome could be dire, or so the urban legends claim. One player is the guide, and the other is the subject.

  • The guide sits on the floor, cross-legged with a pillow in their lap.
  • The subject will then lie on the ground with their head in the guide’s lap and their hands raised in the air.
  • The guide should, at this point, begin to massage the subject’s temples in a circular motion chanting, “Red Door, Yellow Door, any other color door” over and over again, joined by any witnesses to the game. Doors of the Mind
  • As the subject slips into the trance, they will find themselves in a room in their mind and at that point, they should lower their arms to the floor signaling the guide and any witnesses to stop chanting.

The game has officially begun.

At this point, the person acting as the guide will begin to ask questions to the subject in order to get them to describe the room. Any witnesses should be silent so that there is no sound except for the voice of the guide and the voice of the subject answering the guide’s question.

red door yellow door game
Red Door, Yellow Door Paranormal Game

The instructor might ask what colors the doors to the room are, how they feel about the doors, and instruct them to go through varying doors into other rooms.

The subject is encouraged to answer all questions honestly until the guide decides to end the game, but there are some warnings and signs of danger to keep in mind.

Dangers To Keep In Mind Doors of the Mind

According to Scary for Kids:

  1. If you encounter people in the room, it may be best not to interact with them. They may be evil and try to trick you.
  2. If you find yourself in a room full of clocks, leave immediately. Clocks can trap you.
  3. You can go wherever you want, but it is safer to go up than down.
  4. Light things and light colors tend to be better than dark things and dark colors.
  5. If you should find yourself trapped in a room, you must try to wake up. If you don’t, you might be trapped forever.
  6. If you die in the game, you will supposedly die in real life.
  7. If you encounter a man in a suit who makes you uncomfortable, end the game immediately.
  8. If the guide is having a hard time waking the subject from the trance, they should shake them roughly to bring them into wakefulness.

Sounds creepy, right?!

The whole point of the Red Door, Yellow Door, seemingly, is to explore the inner workings of your own mind and to also understand that there are also dark sides to everyone.

Some of the things you might encounter inside the game may be those very things about yourself that you don’t wish to face.

Have you ever played Red Door, Yellow Door or any variation of this spooky game? Let us know in the comments!

This article has been updated. it was originally posted in February 2020.

[Realted article: Forget Christine, The Black Volga is the Real Demon Car]

Red Door, Yellow Door: The Paranormal Game Explained

Red Door, Yellow Door Paranormal Game

If you’re into paranormal games and challenges, chances are you’ve heard of Red Door, Yellow Door. This creepy game has been circulating online for a while now, and it’s gained a reputation for being one of the most unsettling and mysterious experiences you can have.

But what exactly is Red Door, Yellow Door, and how does it work? In this article, we’ll delve into the history and mechanics of the game, and explore some of the most popular variations and interpretations.

The Basics of Red Door, Yellow Door

The origins of Red Door, Yellow Door are shrouded in mystery, but it’s believed to have its roots in ancient folklore and ritualistic practices. The game is typically played by two or more people, with one person acting as the “guide” or “leader” and the others as “explorers.” The guide sits behind the explorer(s), who lie on the ground with their heads in the guide’s lap. The guide then begins to hypnotize the explorers, leading them into a trance-like state.

Once the explorers are sufficiently entranced, the guide instructs them to imagine a red door and a yellow door in their minds. The explorers are told to choose one of the doors and “enter” it in their minds, visualizing themselves walking down a long, dark hallway. Along the way, they may encounter various entities or experiences, depending on the variation of the game being played.

Some versions of Red Door, Yellow Door involve exploring a haunted mansion or encountering ghostly figures. Others involve traveling through a maze or facing off against supernatural entities like demons or witches. The guide may provide prompts or directions to the explorers, or they may be left to their own devices to explore the imaginary world.

The Risks and Rewards of Red Door, Yellow Door

Part of the appeal of Red Door, Yellow Door is the sense of danger and risk involved. Some players believe that the game can lead to actual supernatural experiences, and that the entities encountered in the game can follow them back into the real world. Others see it as a purely psychological exercise, a way to explore their own subconscious and confront their fears and anxieties.

Regardless of your beliefs about the paranormal, it’s important to approach Red Door, Yellow Door with caution. Hypnosis can be a powerful tool, and it’s possible to experience unintended side effects like headaches, dizziness, or disorientation. It’s also important to establish clear boundaries and guidelines before playing, and to have a trusted guide who can help you navigate any unexpected situations.

Step-by-Step Guide to play Red Door, Yellow Door

We found a nice step-by-step guide to playing Red Door, Yellow Door on WikiHow:

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‘Stream: The Player’s Cut’ Turns the Tables on Gaming

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Stream: The Players Cut is the most recent project announced by Fuzz on the Lens Productions. This tabletop game is based off of their 2024 horror movie Stream, featuring David Howard Thornton.

Fuzz on the Lens is the production company behind the hugely successful Terrifier series. For Players Cut, the production company has teamed up with nERD bOX and Red Duke Games.

nERD bOX doesn’t just have their finger on the pulse of the horror community, they influence it. Home to the largest collection of Terrifier content on the web, bOX launched the Terrifier 3 popcorn bucket campaign… and won!

The third partner in this diabolical trinity to bring Stream: The Player’s Cut to life is Red Duke Games. Red Duke is no stranger to bringing fresh ideas to life. With a reputation for having a taste for the different and unexpected, Stream: The Players Cut appears to be nothing less!

About Stream: The Players Cut

Stream: The Players Cut takes the horror and blood infused movie and merges it with a survival based tabletop game.

There are three different ways to play. You can choose to kill and hunt participants for points, just as Players 1, 2, 3, and 4 did in the movie. Perhaps you’re feeling lucky. If so, you can place bets for money as the most strategic killer in the game. Lastly, you can participate in the party mode. This is where live audience wagers occur.

A Bright Future for Fuzz

First with Terrifier and now with Stream, Fuzz has accumulated a passionate following of devoted fans. These are not just any ordinary fans, these are fans that make things happen. Most notably, the showing of support for Terrifier 3 made it the highest grossing unrated film ever! The film’s budget was a mere $2 million, but it raked in $50 million worldwide! 

Fuzz on the Lens is the little production company that could. So much has been spawned from their highly successful movies. From fan driven merchandise, to a Terrifier house at Halloween Horror Nights 2025, and now their venture into the gaming world, Fuzz keeps growing. 

Yet perhaps their greatest accomplishment isn’t in a physical form such as a Halloween attraction or licensed costume. Remarkably, Fuzz on the Lens has created a horror culture of ravenous fans that has not been seen since the 1980’s! Rock on, Fuzz.

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TEASER: New ‘Halloween’ Game Coming From the Same Devs as ‘Friday the 13th’

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We just got word that a new asymmetric video game based on the original Halloween movie is coming out in 2026. It’s being developed by the same team that released Friday the 13th: The Game. That game, now defunct and without servers, was shut down last January. It had a rough start and contained glitches, but once everything was ironed out, it became a fan favorite.

It might be time to rejoice with this new Halloween game. We have provided the press release and trailer below so you can find out more about it:

IllFonic honors the iconic 1978 film on PC and consoles in its latest creation coming in 2026.

Lakewood, CO – August 20, 2025 – Halloween, the asymmetric stealth horror game with single and multiplayer modes from developer and publisher IllFonic, co-published by Gun Interactive, and in partnership with Compass International Pictures and Further Front will stalk its way to Xbox Series X|S, PlayStation 5, and PC via Steam and Epic Game Stores in 2026, as revealed today on Future Game Show Live from gamescom.

Step into the chilling world of John Carpenter’s genre-defining film, now transformed into a suspenseful one-versus-many stealth horror experience. Put on the iconic mask to become the ultimate slasher, Michael Myers, stalking and executing the citizens of Haddonfield one by one, or striving to thwart Michael Myers’ plans as Civilians determined to save the unaware townsfolk before it’s too late.

Stick to the shadows as Civilians, seeking out Haddonfield residents to warn them and searching for a way to contact the authorities. As Michael Myers, give them a reason to fear the dark and cut the phone lines to prevent the police from ruining his favorite holiday. Whether playing solo in story mode, against bots offline, or facing others in online multiplayer, each mode rewards stealth, strategy, and skillful play.

Staying true to the original film, IllFonic masterfully recreates the eerie atmosphere of Haddonfield across multiple maps and authentic locations. With a haunting ambience and score inspired by the legendary movie, Halloween brings the terror home in a new experience that will keep both old and new generations looking over their shoulders.

“Working with Compass International Pictures and Further Front has been a dream,” said Charles Brungardt, CEO and Co-Founder of IllFonic. “As rights holders of the film and producers on the game, they’ve shared incredible insights to help us stay true to the soul of the 1978 film. Their tremendous passion for Michael Myers has pushed us to craft something that fans of the franchise will truly appreciate.”

“We are very excited to have partnered up with the great team at IllFonic to finally bring the definitive digital version of Halloween and Michael Myers to video game fans everywhere,” said Malek Akkad, President of Compass International Pictures, Inc.

“Gun Interactive is proud of our friends at IllFonic on their newest project Halloween. As longtime peers within the world of horror, we are excited to lend a hand to their team as needed to see their vision come to light. Seeing them pour all their efforts into honoring an IP near and dear to so many horror fans, we’re happy to help ensure players get to experience the world of Halloween that they’ve built. We can’t wait to see folks in Haddonfield,” Gun Interactive shared.

Halloween will unleash Michael Myers onto Xbox Series X|S, PlayStation 5, and PC via Steam and Epic Game Stores in 2026.

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