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‘Vampyr’: Cursed Be The Choice, Bloody Fantastic Be The Game

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Vampyr

We all needed a long break from vampires after TWILIGHT, right? A long hiatus to recall why we loved the immortal blood suckers in the first place. The game industry must have got the memo too because it has been a very long time since a game has focused on and built a world out of vamps. The good developers at DONTNOD are officially bringing our vampless game landscape to an end with the ambitious and highly anticipated, VAMPYR.

This vamp-centered, action-RPG’s backdrop belong to a very bleak time in London’s history. Not only are the effects of the Spanish Flu Pandemic wreaking havoc at this time, but a vampiric presence has risen and is doing its part to make things even worse, following the the decimation that was World War I. Things are seriously austere.

Its great to see the dark world of the vampire again. DONTNOD was heavily inspired by classic vampire films ranging from Bram Stoker and the like. I heavily got the feel of an Anne Rice world being created in video game form. The melancholy is almost palpable. Its fantastic to see a vampire story that takes itself seriously while also being very intrinsically involved.

The team over at DONTKNOD have painstakingly recreated London and weaved fictional and historical facts together in really impressive ways. Narratives that are able to walk this line exist in both the prestigious and the pulpy, are the kinds of game that add another depth of immersion.

Vampyr

The story focuses on Dr. Jonathan Reid a recently turned vampire, who is trying to discover who went out of their way to turn him into a creature of the night. On top of all that, he attacks and kills his sister in a hungered frenzy. Can’t blame him for being super peeved and going out looking for bloody revenge.

From there on the game primarily revolves around your hunt for the entity that changed and cursed you. But along the way there are plenty of characters to meet, both good and evil that give detour to the main story with their individual stories and side missions.

The devs let it be known early on that, the more people you decide to drink from and kill, the easier the game is. Citizens in the world come with varied “mesmerize” levels, if your mesmerize power is the same or greater than theirs, you can put that person in a trance and lead them away from the public eye to drink from them. While you are given a significant amount of XP for doing that, it also puts you on the darker path and makes you into more of a monster, plus there are always consequences to face.

XP assists in helping you to learn new vamperic abilities. These range from increasing heath and stamina to coagulating a person’s blood in his veins or using razor sharp claws to rip them to shreds. There are plenty of powers to experiment with. Something really interesting the game does is, it doesn’t make you commit to the powers you initially purchase. For example, say you picked “Blood Dart” and decided to even level that power all the way up. If you change your mind later in the game, you are free to reset all powers, essentially putting all of your XP back in the bank and letting you select different abilities and upgrades at no penalty.

London is a sandbox, where you are able to lurk in the shadows taking down both hunters and other species of vampire and werewolves, but it also houses districts where citizens reside. Meeting these citizens gives you side missions, and clues that you unlock by going through different dialogue trees. Again these are options that are given to you. You never have to help someone with their side-mission. In fact, if you are leveled up enough you are free to eat em for supper. But keep in mind the healthier and happier that person is the more XP their blood will offer you, if you choose to make them into a snack. Its kinda messed up but if you keep the person healthy and happy, you can drink from them later and receive more XP from their blood.

Be careful what path you choose though. Not lending medical aid to citizens or deciding to eat them all, will lead to that part of the city going from “heathy” to “critical.” Once these districts are too far gone, citizens will abandon the area and the streets will become filled with monsters. This is kind of a bummer since a bunch of possible side missions will be gone too.

The game adjusts to your play style, the more folks you help the more enriched your journey is with side missions, the more you eat and devour the less there is left for you in terms of relationships and substance.

One of my favorite things about this game is how Jonathan Reid is both a doctor and a killer. I find that juxtaposition fascinating. On one hand you are crafting meds to cure the people of London and on the other hand your hunger makes you the very thing that can kill them. It’s narratively enriching and something I haven’t seen in a game before. Cure or kill? The decisions and consequence are yours and yours alone.

I started this game out with the “I’m just gonna kill everyone and be the ultimate predator” mentality. But characters are so carefully thought out and voice acted that there is a real sense of a person there. It makes walking the line a tricky one. I fully plan on going through the game again being a straight up “bad guy” but for my first play through I enjoyed walking the line and seeing where that took me.

“Vampyr astounds in all of its

bloody glory and

begs to be replayed”

Before receiving more vampiric powers, combat is a little bit dull. You are armed with a primary and secondary weapons, which are both capable of being leveled up to different strengths. There are also, plenty of weapons to choose from. My personal favorite was a surgical saw and a club. When paired together, the club wallops would stun while the saw was there to make quick work of finishing em off.

Combat becomes much more fun when you are able to unleash all of your vampire powers. Certain combinations of those powers yield to you a variety of powerful ways to take enemies down. I enjoyed the experimentation with using different ones to different results. Its also refreshing that Vampyr doesn’t punish you for selecting the wrong skill tree upgrades. While most games would have your upgrade choices be final, here you can go back reset and work out some new approaches to combat.

Vampyr

As you level up, hunters and other monsters will also do the same in order to keep combat interesting and never too easy. In fact, combat can be surprising from time to time. Getting cocky about your new powers can get you dead pretty quick. Always be mindful that the game and its inhabitants are evolving with you.

There is also a lot of fresh takes on classic vamp lore that seems to come with each reintroduction of the rules of the vampire from medium to medium. VAMPYR does something really interesting by introducing several different races of vampire, as well as interesting takes on some of the classic rules. For example, here only some vampires are affected by a crucifix, and the reason? Is it cause God hates em? Or is cause of a deep seated conscious pre-supposed Catholic guilt? Don’t wanna spoil too much but the game is full of interesting takes like that throughout.

Not everyone is what they seem. Sure most citizens just need a hand completing a task but look closer. Some citizens are hiding secrets that you have to look for to uncover. Finding out a person is stealing from the dead or an undercover serial killer makes feasting on them a lot easier to choose to do and can save lives in the process. There is a lot to discover in this game and it definitely rewards you for taking the time to search.

Its been awhile since there was a good vampire experience out there. VAMPYR astounds in all of its bloody glory and begs to be replayed. It’s a fantastic experience that vampire lore lovers are sure to sink their teeth into. The narrative is expertly written and full of surprises, while the combat, world and evolution create a powerful mix of gameplay necessities. I loved this world, and hope that DONTNOD revisits it in future sequels.

VAMPYR is out June 5 on PS4, PC and Xbox One.

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Beyond Fear: Epic Horror Games You Can’t Miss

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Let’s be real, the horror genre has been dishing out scares since time immemorial. But lately? It feels like there’s a genuine resurgence happening. We’re not just getting jump scares and cheesy gore anymore (well, sometimes). Nowadays, epic horror games hit differently. These games aren’t just a fleeting thrill. They are experiences that sink their claws into you, forcing you to confront the darkness, both outside and within. The immersive power of modern tech ups the ante. You can probably imagine the hair-raising details as you navigate a decaying asylum or the heart-pounding tension as you’re relentlessly pursued by something unseen.

Horror games bleed into other genres as well. We went beyond startling jump scares long ago. Horror’s left a darker, grittier mark. Survival games snag its knack for desperate resource management, forcing tough calls with what little you can scavenge. Action titles borrow its unsettling atmosphere, playing up disturbing environments alongside swarms of foes. Even RPGs aren’t immune. Some now feature sanity meters and sanity-shattering events, blurring the line between combat and psychological struggle. And if that’s not enough, can you imagine casino slot games featuring horror themes? Because the genre found its way to free play slot games online as well. Honestly, it’s not much of a surprise for us gamers, as the casino industry is often borrowing from the gaming industry, especially in terms of graphics and visual elements. But without further ado, here’s our list of epic horror games you shouldn’t miss.

Resident Evil Village

Resident Evil

Resident Evil Village isn’t a masterpiece of pure terror, but don’t call it a simple action game with fangs either. Its greatness lies in variety. A wild, unpredictable ride that keeps you guessing. One moment, you’re creeping through Lady Dimitrescu’s gothic castle, its oppressive atmosphere making every creak a threat. The next, you’re blasting werewolves in a grimy village, and pure survival action kicks in.

Then, there’s the House Beneviento sequence which is less about guns and more about mind-bending psychological horror. Village’s strength isn’t any one element done to perfection, but rather, its refusal to settle. It might not leave you with the lingering dread of true classics, but its restless energy and varied horrors make for a thrilling, unpredictable experience that proves the Resident Evil series still has bite.

Amnesia: The Dark Descent

It’s hard to mention only one title from the Amnesia series, but Dark Descent left a big mark because it trades cheap thrills for something far more insidious. It’s actually a relentless assault on the mind. Which is worse than just gore and guts. It’s psychological terror at its finest. It’s one of those horror games you probably didn’t miss even if you’re not a huge fan of horrors. But, in case you did, imagine every flickering candle, every creaking floorboard building an atmosphere of overwhelming dread. In this game, you’re not helpless, but combat is clumsy and desperate. Instead, you run, you hide, and you pray whatever lurks in the darkness doesn’t find you. And that’s Amnesia’s genius. It’s the creeping fear of the unknown, the fragility of your own mind turning against you. It’s a slow burn, a descent into madness that’ll leave you breathless, questioning not only what lurks in the castle, but what might lurk within yourself.

Outlast

Outlast

The genius of Outlast lies in its suffocating atmosphere. Darkness is both enemy and ally. Claustrophobic corridors, the flicker of dying lights, and the disturbing moans of the unseen ramps up the tension. It’s a relentless assault on your nerves. The only way out is to face your fears: sneak, hide, or run like hell. Expect to scream, a lot. There’s a twisted story lurking in the shadows, uncovered through documents and chilling recordings. It’s a descent into madness that will make you question your own sanity right alongside Miles. No guns, no superpowers in this game. It’s pure, raw survival.

Manhunt and Manhunt 2

Manhunt

The Manhunt series didn’t invent stealth horror, but it perfected a certain vicious kind. There’s no creeping through ancient mansions or fumbling in the dark. This is raw, ugly, and deeply unsettling. You’re trapped in urban hellscapes, hunted by merciless gangs. The atmosphere crackles with grimy despair, the soundtrack a low throb of industrial menace. Combat isn’t about skill, it’s about brutality. Every kill is a desperate, sickening spectacle. The executions are the stuff of nightmares, each more depraved than the last. These were very controversial titles for sure, but it’s a horror experience that sometimes hits harder than any jumpscare ever could.

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The Best Horror-Themed Casino Games

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Horror Slot

Horror-themed entertainment enjoys significant popularity, captivating audiences with movies, shows, games, and more that delve into the eerie and supernatural. This fascination extends into the world of gaming, particularly in the realm of slot games.

horror casino games

Several standout slot games have successfully incorporated horror themes, drawing inspiration from some of the genre’s most iconic films, to create immersive and thrilling gaming experiences year-round.

Alien

Alien

If you have been looking for an online mobile casino for your horror fix, perhaps the best game to start with is the 1979 sci-fi horror classic. Alien is the kind of movie that has transcended its genre and become a classic to the point that some people don’t immediately remember it as a horror movie.

In 2002, the movie was given official status: it was given an award by the Library of Congress as a historically, culturally, or aesthetically significant piece of media. For that reason, it only stands to reason that it would get its own slot title.

The slot game offers 15 pay lines while paying homage to many of the best original characters. On top of that, there are even little nods to many of the actions that happen throughout the film, making you feel right in the heart of the action. On top of that, the score is quite memorable, creating an immersive experience in one of the greatest movies ever.

Psycho

Tightwad Terror Tuesday – Free Movies for 4-12-22
Psycho (1960), courtesy Paramount Pictures.

Arguably the one that started it all. Dedicated horror fans will no doubt reference this horror classic, which originated in 1960. Created by masterful director Alfred Hitchcock, the movie itself was actually based on a novel of the same name.

As all of the classics were, it was filmed in black and white and can be thought of as quite low-budget, especially compared to many blockbuster horror movies of today. That said, it might be the most memorable of the bunch and that led to the creation of a memorable slot title as well.

The game offers a whopping 25 pay lines, delivering heart-pumping excitement in much the same way that the movie does. It visually captures the look and feel of Psycho in every way, making you feel the suspense of Hitchcock’s creation.

The soundtrack and backdrop add to the chill factor as well. You can even see the most iconic sequence – the knife scene – as one of the symbols. There are plenty of callbacks to enjoy and this game will make even the most critical of Psycho lovers fall in love as they attempt to win big.

A Nightmare on Elm Street

A Nightmare On Elm Street

Fredy Kreuger is one of the most iconic characters in not only horror, but pop culture. The sweater, the hat, and the slashing claws are all trademarks. They come to life in this 1984 classic and the supernatural slasher feels immersive in this slot machine title.

In the movie, the story centers around teenagers who are haunted by the dead serial killer in their dreams. Here, you will have to attempt to win with Freddy haunting the background. He appears in all five reels, providing a win over 30 potential pay lines.

If you get lucky, Freddy can make you pay: up to 10,000x your bet. With huge jackpots, the most recognizable characters from the original film, and the feel of being right there on Elm Street, this is one of those games that you will come back to again and again much like the many sequels that followed.

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‘Immaculate’ Stars Reveal Which Horror Villains They Would “F, Marry, Kill”

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Sydney Sweeney is just coming off the success of her rom-com Anyone But You, but she’s ditching the love story for a horror story in her latest film Immaculate.

Sweeney is taking Hollywood by storm, portraying everything from a love-lusting teenager in Euphoria to an accidental superhero in Madame Web. Although the latter got a lot of hate among theater-goers, Immaculate is getting the polar opposite.

The film was screened at SXSW this past week and was well-received. It also gained a reputation for being extremely gory. Derek Smith of Slant says the, “final act contains some of the most twisted, gory violence this particular subgenre of horror has seen in years…”

Thankfully curious horror movie fans won’t have to wait long to see for themselves what Smith is talking about as Immaculate will hit theaters across the United States on March, 22.

Bloody Disgusting says that the movie’s distributor NEON, in a bit of marketing smarts, had stars Sydney Sweeney and Simona Tabasco play a game of “F, Marry, Kill” in which all their choices had to be horror movie villains.

It’s an interesting question, and you might be surprised at their answers. So colorful are their responses that YouTube slapped an age-restricted rating on the video.

Immaculate is a religious horror movie that NEON says stars Sweeney, “as Cecilia, an American nun of devout faith, embarking on a new journey in a remote convent in the picturesque Italian countryside. Cecilia’s warm welcome quickly devolves into a nightmare as it becomes clear her new home harbors a sinister secret and unspeakable horrors.”

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