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‘Call of Cthulhu’ is Phantasmagorically Fantastic

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Cthulhu

Madness is everywhere in Focus Interactive and Cyanide Studio’s latest H.P. Lovecraft mythos-based Call of Cthulhu. The psychological, investigational, RPG steeps itself deeply in the world of Lovecraft, complete with Easter-eggs, winks and all the cosmic terror you can handle.

Much more based on the physical pen and paper RPG, Call of Cthulhu takes the bones of Lovecraft’s world and creates a choice-based and satisfying investigational.

The story follows Edward Pierce, a dude fighting some serious personal demons following the war. Pierce has set-up shop as a private eye in desperate need of work to save his business. It seems that Pierce’s livelihood is saved when he receives a case that involves the investigation into the death of the prominent Hawkins family on the island of Darkwater.

With the new case in tow, Pierce sets off to the ominous island to help clear the name of Sarah Hawkins, who allegedly initiated the fire that killed her husband and child.

The world is bursting with references to Lovecraft’s work. Simply glancing at books on shelves or hidden diaries reveal the rich tapestry of Easter eggs that cover the entire mythos.

The game is primarily built around conversational and stealth mechanics with the occasional puzzle thrown in to the mix. Walking around talking to the villagers of Darkwater to uncover information and looking in the nooks and crannies make up the brunt of this game. It never devolves into the familiar territory of any sort of hack-n-slash action or button mashing shooting.

Cthulhu

Choices in dialogue are subjective to their respective levels on your upgradable skill tree. For example, if you don’t have enough knowledge of the occult or enough expertise in psychology, certain talking points won’t be selectable, leaving you to choose other options that in some cases can lead to dead ends in conversations.

I appreciate that the game doesn’t pull punches in that respect. Early in the game I spoke to a bartender and because my eloquence was at a low level, I was unable to gain information or even drink in his bar. The designers, made that finality of opportunity feel very real-world inspired. You will not always get what you want, and you will have to press on and hope to make better decisions and inquiries in future conversations.

The upgradeable skill tree is built of strength, medicine, eloquence, psychology, occultism and ‘spot hidden.’ Occultism and medicine are strictly upgradeable only by finding hidden items strewn about Darkwater. The rest you are free to upgrade as the game progresses leading to an edge on certain situations that play themselves out throughout your time in Darkwater.

The game is reliant on choice and will lead to bumps and passes along your journey. These all culminate in the finale of the narrative. The choices seem slight for the most part but a flashing icon in the upper left hand corner will remind you when you made a world altering decision by informing you that the choice you made will have consequences.

Certain situations call for you to enter ‘reconstruction mode.’ In this mode, you are able to piece together hidden clues to uncover a certain chain of events. These are played out through still frame visions of what Pierce has deduced from his findings. These situations are particularly well-done, and add that extra bit of absorption into being a grizzled private eye.

Cthulhu

It wouldn’t be a Lovecraft mythos based game if it didn’t get into sanity and the loss thereof. As you progress through the game, Pierce suffers mind-fracturing hallucinations that may or not be real. The ‘sanity meter’ is introduced deep into the narrative and is something that you have to watch to insure you don’t completely lose your marbles. The on-screen effects come in the form of emerald green tunnel vision, and rising heartbeat. This is exacerbated by entering claustrophobic spaces like crawlspaces and hiding spots. If you don’t get out the dread induced situation in time, its game over and time to load from last checkpoint.

The game has a rich cast of characters that make up the Lovecraftian world. These characters act as both friend and foe. Choosing to side with you or be a thorn in your investigation. Siding with certain police officers or bootleggers further fleshes out the world, and makes the island of Darkwater feel even more lived in.

Uncovering, the truth is a special experience. Waking in fish intestine filled caves, lit with green flames and being able to connect the dots from the lexicon of Lovecraft, is singular in its effectiveness. The story already has your attention before it introduces the supernatural elements and that direction goes a long and lasting way.

Every once and while the game throws puzzles into your investigation. One of my favorite moments of the game featured a safe that I had to get the combination to. The way the game handles the clues to find the combo numbers was a great gaming experience. The puzzles aren’t difficult but they do require that added care to detail.

“an intensely Lovecraftian experience, pregnant with atmospheric dread”

A nice change from a lot of games that I play, is how Edward Pierce is not a very nice guy. A lot of his selectable dialogue options toss aside the generic hero and go for a protagonist who acts as his own antagonist. A lot of times, I was looking for a nicer way to say something, but Pierce only offered 3 ways to say it and none of them were nice. He is a bit rude, a bit brash and a bit of a drunk and I totally love that.

Cthlhu

My biggest issue with the game is that some parts of the investigation feel superfluous. For example, if you go through the trouble of finding hidden items and working things out in certain dialogue trees, it seems that even without that extra effort the following cut scene would have lead you to the same revelation regardless of your troubles. This is echoed a few times throughout the game in the form of having information laid out for you twice or by NPCs repeating the same information in a different way. It makes your hard work feel without reward.

The world is rich and fully Lovecraftian, popping at the seams with deep-cuts fans can really get lost in. The level design is painstakingly loyal to what you have read on the page. You can almost smell the confines of old bookstores, the odor of wood rot, and the pungent aroma of the sea. It’s an impressive amount of careful world building that greatly assists in the feeling of total immersion.

Call of Cthulhu is an intensely Lovecraftian experience, pregnant with atmospheric dread. It drags you in and holds your sanity for ransom. Lovecraft is not an easy thing to adapt but these creative minds got it right and give gamers something that the inhabitants of R’lyeh would be extremely delighted with.

Call of Cthulhu is out now on PS4, PC and Xbox One.
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A24 Creating New Action Thriller “Onslaught” From ‘The Guest’ & ‘You’re Next’ Duo

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It’s always nice to see a reunion in the world of horror. Following a competitive bidding war, A24 has secured the rights to the new action thriller film Onslaught. Adam Wingard (Godzilla vs. Kong) will be directing the film. He will be joined by his longtime creative partner Simon Barret (You’re Next) as the scriptwriter.

For those unaware, Wingard and Barret made a name for themselves while working together on films such as You’re Next and The Guest. The two creatives are card carrying horror royalty. The pair have worked on films such as V/H/S, Blair Witch, The ABC’s of Death, and A Horrible Way to Die.

An exclusive article of out Deadline gives us the limited information we have on the topic. Although we don’t have much to go on, Deadline does offer the following information.

A24

“Plot details are being kept under wraps but the film is in the vein of Wingard and Barrett’s cult classics like The Guest and You’re Next. Lyrical Media and A24 will co-finance. A24 will handle worldwide releasing. Principal photography will begin in Fall 2024.”

A24 will be producing the film alongside Aaron Ryder and Andrew Swett for Ryder Picture Company, Alexander Black for Lyrical Media, Wingard and Jeremy Platt for Breakaway Civilization, and Simon Barret.

That’s all the information we have at this time. Make sure to check back here for more news and updates.

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Director Louis Leterrier Creating New Sci-Fi Horror Film “11817”

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Louis Leterrier

According to an article from Deadline, Louis Leterrier (The Dark Crystal: Age of Resistance) is about to shake things up with his new Sci-Fi horror film 11817. Leterrier is set to produce and direct the new Movie. 11817 is penned by the glorious Mathew Robinson (The Invention of Lying).

Rocket Science will be taking the film to Cannes in search of a buyer. While we don’t know much about what the film looks like, Deadline offers the following plot synopsis.

“The film watches as inexplicable forces trap a family of four inside their house indefinitely. As both modern luxuries and life or death essentials begin to run out, the family must learn how to be resourceful to survive and outsmart who — or what — is keeping them trapped…”

“Directing projects where the audience gets behind the characters has always been my focus. However complex, flawed, heroic, we identify with them as we live through their journey,” said Leterrier. “It’s what excites me about 11817‘s wholly original concept and the family at the heart of our story. This is an experience that movie audiences won’t forget.”

Leterrier has made a name for himself in the past for working on beloved franchises. His portfolio includes gems such as Now You See Me, The Incredible Hulk, Clash of The Titans, and The Transporter. He is currently attached to create the final Fast and the Furious film. However, it will be interesting to see what Leterrier can do working with some darker subject material.

That’s all the information we have for you at this time. As always, make sure to check back here for more news and updates.

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Lists

New to Netflix (U.S.) This Month [May 2024]

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atlas movie Netflix starring Jennifer Lopez

Another month means fresh additions to Netflix. Although there aren’t many new horror titles this month, there are still some notable movies well worth your time. For instance, you can watch Karen Black try to land a 747 jet in Airport 1979, or Casper Van Dien kill giant insects in Paul Verhoeven’s bloody sci-fi opus Starship Troopers.

We are looking forward to the Jennifer Lopez sci-fi action movie Atlas. But let us know what you are going to watch. And if we have missed something, put it in the comments.

May 1:

Airport

A blizzard, a bomb, and a stowaway help create the perfect storm for the manager of a Midwestern airport and a pilot with a messy personal life.

Airport ’75

Airport ’75

When a Boeing 747 loses its pilots in a midair collision, a member of the cabin crew must take control with radio help from a flight instructor.

Airport ’77

A luxury 747 packed with VIPs and priceless art goes down in the Bermuda Triangle after being hijacked by thieves — and time for a rescue is running out.

Jumanji

Two siblings discover an enchanted board game that opens a door to a magical world — and unwittingly release a man who’s been trapped inside for years.

Hellboy

Hellboy

A half-demon paranormal investigator questions his defense of humans when a dismembered sorceress rejoins the living to wreak brutal vengeance.

Starship Troopers

When fire-spitting, brain-sucking bugs attack Earth and obliterate Buenos Aires, an infantry unit heads to the aliens’ planet for a showdown.

May 9

Bodkin

Bodkin

A ragtag crew of podcasters sets out to investigate mysterious disappearances from decades earlier in a charming Irish town with dark, dreadful secrets.

May 15

The Clovehitch Killer

The Clovehitch Killer

A teenager’s picture-perfect family is torn apart when he uncovers unnerving evidence of a serial killer close to home.

May 16

Upgrade

After a violent mugging leaves him paralyzed, a man receives a computer chip implant that allows him to control his body — and get his revenge.

Monster

Monster

After being abducted and taken to a desolate house, a girl sets out to rescue her friend and escape from their malicious kidnapper.

May 24

Atlas

Atlas

A brilliant counterterrorism analyst with a deep distrust of AI discovers it might be her only hope when a mission to capture a renegade robot goes awry.

Jurassic World: Chaos Theory

The Camp Cretaceous gang come together to unravel a mystery when they discover a global conspiracy that brings danger to dinosaurs — and to themselves.

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