‘Scorn’ is Beautiful, Tough and Brings the Worst Nightmares of Hell to Life
Scorn broke our brains when it was first teased a few years back. The short teaser revealed a world that looked like the inner workings of H.R. Giger’s mind. The game’s preview was stunning in every sense of the word. Nightmarishly good news! Scorn squelches its way onto PC and Xbox today and we are here to report that this is a game that needs to be experienced. If you are a horror fan, do not miss this deeply disturbing experience.
A biomechanical hellscape that makes up the entirety of the Scorn is absorbing. Everything from wall to wall is a living piece of a grander piece of a nightmare.
The atmosphere of Scorn is all-consuming and brilliant. The world is a mashup of H.R Giger and Zdzislaw Beksiński. The Kepler team fantastically focused on every single squelch, ooze, and pulse of the organic world. Every direction that you look could be screenshot and hung on a gallery wall. It has been a long time since I have recalled a game that focused so succinctly on the art within the game.
A lot of developers would have instantly hurried to make this a run-and-gun hardcore first-person shooter. The art of the unique experience comes from its restraint. Instead of the run-and-gun, white-knuckle experience, Scorn takes the scenic route and allows you to fully explore the world and organically discover what this entire structure was built for. The game doesn’t spell anything out for you or hold your hand. That extends to both the game’s narrative as well as its tough puzzles.
The focus on puzzles is a fascinating one. There isn’t ever a puzzle that is placed in your path to feel cheap or as a necessity. Each puzzle is a naturally occurring piece of the world. At times you will be exploring and you might see pieces of something that you will later have to find a solution to. However, it is entirely organic in its nature.
The puzzles themselves range from medium to hard. There are moments in which you might find yourself entirely stuck. I know that I did. What Scorn does really well is allow you the space and time to configure a solution for each puzzle. Sometimes, the game allows you to move to different puzzles before coming back to solve something you had yet to configure correctly. Sometimes, you don’t even have the tools necessary to solve it. There are moments in which you have to backtrack in order to find keys or bio modifications that will later allow you to pass particularly tough areas.
The controls for Scorn are well-suited for this very specific type of game. Your character walks at a slower pace. Even using the sprint button doesn’t hurry him along too quickly. The purpose of course is rewarding. It allows you to take in each and every nook and hellish cranny. Part of the game’s brilliance is that it forces you into a hellscape with no idea where you are, what you are doing there. It doesn’t give you an understanding of the purpose of this biomechanical world on its own.
Scorn is an awe-inspiring journey through a beautifully, nightmarish world. The restraint shown in shooter elements sets the game apart from most other experiences. The tough-as-nails puzzles really do force you to explore the inner workings of the hellscape. The entirety of Scorn seethes with a special kind of menace. Its two-fist approach to making this world a singular environment makes Scorn a 2022 must-play.
Scorn is available on PC and Xbox Series X|S. It is available to Game Pass subscribers free for download.
‘Alan Wake 2’ Receives First Mindbending, Terrifying Trailer
Remedy Entertainment gives us some of the best games to date. I mean, Control and Alan Wake alone are spectacular. Now, the first peek at the sequel to Alan Wake is giving us a very different game with a lot of really scary shit going on.
The first Alan Wake back in 2010 took us down a very dark path where a writer explored a town that gave us some very big David Lynch Twin Peak vibes. Over time, it became clear that supernatural elements were at work… or maybe it was all in Alan’s head and he was writing the entire game as you played it… the game is really good and if you haven’t played it yet make your way back and get to it before the second one comes out.
The synopsis for Alan Wake 2 goes like this:
A string of ritualistic murders and a supernatural darkness begin to corrupt the locals of the quirky, idyllic small town of Bright Falls. Can FBI agent Saga Anderson and Alan Wake break free from the desolate horror story they’re trapped in and be the heroes they need to be?
Alan Wake 2 arrives beginning October 17.
‘Mortal Kombat 1’ Trailer Brings Us to a New Age of Brilliant Head-Smashing and Gut-Spewing
Mortal Kombat returns with a side-splitting and bone-crunching trailer for the new game. Along with that, we are going back to what fans love about the game. In fact, the game’s title is Mortal Kombat 1. A definite callback to the origin and roots of the franchise. All that with updated, groovy graphics. Perhaps one of the most interesting parts of the game is the lineup of stars that have been called in to voice these characters. More on that part soon.
In the meantime let’s get a look at this brilliant trailer. It reveals choices and paths to take. Good and evil, violent or tame. An interesting turn and we want to see how this pans out and what the game itself does to utilize it. I mean… how exactly do you display choices in a fighting game?
What do you think about the direction that Mortal Kombat is headed with this entry? Let us know in the comments section.
Mortal Kombat 1 arrives beginning September 19.
Spirit Halloween Funko Exclusive: ‘Corpse Bride’ Victor & Emily
Although Tim Burton didn’t quite capture the magic of his 1993 classic The Nightmare Before Christmas, his spiritual follow-up The Corpse Bride (2005) still remains a fan favorite among dedicated niche Burton fans.
In honor of those devoted collectors, Spirit Halloween and Funko have teamed up for this exclusive Victor and Emily Movie Moment Funko POP! Figure. The scene features a Victor Van Dort Funko holding hands with an Emily Funko in the forest while his now revived dog Scraps watches on.
Although the film will always be in its predecessor’s shadow, Corpse Bride was a technological marvel in its own right. It was the first film to use commercial digital photography instead of traditional film. Unlike Nightmare, in which the puppet’s facial expressions were swapped out between frames, Bride incorporated hidden keys within the heads which smoothed out some of the jerky motions associated with earlier animations of its type.
Although The Nightmare Before Christmas has become a seasonal favorite, even taking over Disneyland’s The Haunted Mansion with a seasonal overlay, The Corpse Bride did better at the box office. Whereas the former made over $91M worldwide back in 1993, Bride raked in over $118M.
For more information about this commemorative POP! including pricing and dimensions, head over to Spirit Halloween for the low down.